Huge collection, amazing choice, 100+ million high quality, affordable RF and RM images. Gonna up to springfiles later when its back up. Find the perfect rts black & white image. Il work towards 1.2 and try fix these issues and more, hopefully shouldnt take too long. Should be a nice smaller game for spring. The original Black & White, although now missing Black & White Online as the original host for internet play, still has a niche that passionately doesn't forget how.
#BLACK AND WHITE 1 RTS SERIES#
Otherwise the game is quite playable and bugfree other than listed above. This is a page dedicated to the Black & White series which is made up of Black & White 1, released in 2001 with it's expansion Creatures of the Isles and the sequel Black & White 2 from 2005 with the Battle of the Gods expansion. No AI support, sorry you will just have to play against friends i guess.Base extension requires too much effort.A players is defeated when commander dies, however the game doesnt end currently players must keep manually track who was defeated.Artillery refuses to fire sometimes and generally seems to fire only once when given a terrain attack order.Vehicles are actually sort of useless, i dont know if that was intended in the old game, but i hadnt changed balance mostly.Commander is hard to see and somewhat useless as it has no effective weapons and cannot move.Some stuff shoots at air vehicles even tough its not supposed to.There are some issues however that i didnt get to fix in time or found later and decided not to delay the release. I think i forgot something, but fuck it.Laserwall height decreased and made it rainbow colored lol.Metal converters use more energy proprtionate to their techlevel.Tech structure buildrate slightly increased acording to techleve.Gattling laser fire rate buffed and damage reduced.
![black and white 1 rts black and white 1 rts](https://img.yumpu.com/25164662/1/500x640/camtasia-studio-version-6-and-snagit-version-9.jpg)
#BLACK AND WHITE 1 RTS MOD#
This maybe helpful for updating some things, but might also be that the mod is too old:Īlright here is the updated version for 96 called 1.1, from 1.0(the one with the white buildings).
![black and white 1 rts black and white 1 rts](https://hiderugs.co.uk/wp-content/uploads/2021/11/Cowhide-Rug-C00375-1-scaled.jpg)
Error: Failed to load resources: :8: unfinished string near '"smoke/smoke04.tga,'ħ) units look quite wrong, lots of black textures instead of white. Error: 3, gamedata/a, :8: unfinished string near '"smoke/smoke04.tga,'
![black and white 1 rts black and white 1 rts](https://ecdn.teacherspayteachers.com/thumbitem/Math-Word-Wall-BLACK-AND-WHITE-1st-Grade--3245810-1501616241/original-3245810-1.jpg)
Then it will also show you as author and you can edit description, pictures etc.ġ) add the basic LuaUI that is "default" in spring: healthbars, custom formations.Ģ) textures missing or not working (rectangles instead of sprites) possible they were once in springcontent.sdz?ģ) projectiles of "Rocket Artillery" fly in strange wayĤ) Warning: Can not play non-mono "sounds/query.wav" in 3d.ĥ) When firing the big laser turret I think: Error: LuaRules::RunCallIn: error = 2, UnitDamaged, :29: GetUnitPosition(): Bad unitID: -1 Register an account on springfiles and you can upload yourself Simbase has those abstract models, that might make it look decent even after so many years.